PS2 Mouse and Keyboard Connector Pinout
   The keyboard and mouse connector are 6-pin miniature DIN connectors. The signals and voltages are the same for both connectors.

Pin

Signal:

1: data

2: reserved

3: ground

4: +5V dc

5: Clock

6: reserved



PS2 Signal levels
The keyboard and auxiliary device signals are driven by open-collector drivers pulled to 5Vdc through a pull-up resistor.

Sink current Max

20mA 

Hi-level output V Min

5.0 Vdc - Vdrop_pullup 

Low-level Output v Max

0.5 Vdc 

High-level input v Min

2.0 Vdc 

Low-level input v Max

0.8 Vdc 



Serial Mouse to PS2 Conversion?
   The "Serial Mouse" uses a RS-232 style interface with -5 to -12 VDC as logical "1" and +5 to +12 VDC as logical "0". The PS/2 mouse interface is a TTL-style interface, which uses 0 - +2 VDC as logical "0" and +3 - +5 VDC as logical "1".
   In addition - and to make things worser - the RS-232 is an asynchronous interface, the PS/2 interface is a synchronous, where the data is sent along with a clock signal. It uses a simplified 4-wires serial interface with +5VDC (for the transceiver), GND, keyboard / mouse clock and keyboard / mouse data. The data and clock line can be used from the keyboard / mouse controller and the attached device as well following a particular handshake, which defines which is the active "sender" and which is the "receiver". So: it is not *that* easy conversing serial mouse to PS/2 and vice versa.
   The "dual mode" mice have an automatic logic detection and sort of adaptive interface electronic, which detects whether the mouse is attached to a serial port or a PS/2 port and set the output drivers accordingly.
   As you can see from the above: it is not enough only *physically* changing the plugs.